Design and Creation
~MY SPECIALTY~
CHARACTERS AND CREATURES
MODELS AND DESIGNS
Creatures and Monsters are my specialty. Designing and modeling is what I do.
Zbrush is my main weapon of choice.
What I do
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Design
A concept artist, writer and Designer at heart, most of my time is spent designing characters and stories. Primarily focused on games, but with a reach into any narrative space, my design work is some of my proudest.
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Technical Art
I Specialise in 3D character models and optimisation. 3Ds Max, maya and Zbrush are the Main tools I use. Creating something not only visually appealing, but technically optimised and easy to implement is a high priority- being able to be used in Games, rendering and even 3D printing when requested.
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Development
Although an artist at heart, I use the Unreal engine to create demos and mock-ups of projects. Unity and Clickteam Fusion are also tools I have used to create in.
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Physical Art
As well as 2D concept art and design, I also Sculpt, paint and create costumes in my spare time. Practical effects and performance is something I have high respect and interest in.
PROJECTS
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"Midnight Mechanic"
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Other Projects Yet To Be Shown